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I realize that perception has shifted and players believe that Evelynn is much harder to deal with. However, the facts in front of me do not support that she is meaningfully different. She is seen sometimes in competitive, and against certain teams is a must-ban (Hello, Gambit!) She is performing exactly as well as she did a few weeks ago on the live servers.
Overpowered or underpowered? Fits your description to a T.
The extent to which champions do things is important. Shyvana clearly identifies as fighter. No one's calling her a tank, mage, support, or marksman. However, making the argument "Just stun Riven" or "Just kite Shyvana" is inaccurate and too narrow in scope.
If a champion is too good at what it does, it can be balanced while still performing its role. Look at Ahri: She ends up dealing the same damage, contingent on landing a skill shot, and went from "must-play" to "worth playing."
Heck, even the Riven Champion Spotlight stresses auto-attacking between abilities. I sat next to a guy who would always just QQQ immediately every time. Dude mains Riven. Believe it or not, MOBAs aren't actually that easy to play. If they were, we'd all be Doublelift.
Heck, you're in Platinum. Clearly you play a lot. Why aren't you in the LCS? Seems like you can describe how to play every champion perfectly in two sentences.
"intense internal discussion" is kind of an understatement As a newb here I wasn't quite sure what to expect, but it was an honestly eye-opening experience.
Sorry, doesn't work. For her to deal any damage to you she has to be visible.
/10 (The number's invisible, but guess)
I don't think a single person here is saying everything is just fine.
Really the opposite, let's not go down the road of building strawmen, everyone is pissed off and we know that, the front page here is pretty much a testimony to that even if we didn't have awareness of the issue.
The issue is numbers in honesty, not platform numbers but sheer Community scale. We have two update threads keeping you guys informed of what's happened and what is happening, but there is no way everyone can read them or even be aware of them. Most people do just play the game with little issue until they run across a problem, then they come here.
This is the biggest problem we have outside of the actual tech problems that hit us. Communication improves, but people don't hear that confusion over all the other noise. If you come to EUW and read Riot Never Communicates in every thread you're likely to accept it regardless of the fact there's a thread informing of what the issue is and what is being done.
For some communication is felt to be 1-1 discussion, but if you just look at the front page you can see that is just impossible. To reply to everything would take forever, and not only that the key people who can communicate on issues are FIXING them. This means we have to paint in broad strokes in one thread and constant communication is simply not an option if we want to focus on fixing things.
That then becomes a point of contention because of course you personally want answers, and despite the answers being available because it isn't in response to you it isn't communication.
I'm not making any of this up out of wholecloth, the scale of the community here is absolutely vast and that is almost as challenging as technology problems. Posting takes time, it took me near five minutes to write this out and edit it up. That isn't a long period on its own, but throw in that in that countless other posts and questions have been made it doesn't seem to make it especially valuable in the grand scheme of things.
Now imagine these five minutes are from a person working on the issue directly and it's critical time management. It's why most of the information comes after the issue is resolved.
Just wanted to say thanks to all that are posting their results. We are working with our ISP to get this issue fixed, and your help is much appreciated.
Morgageddon chips in.
(5x)^2 + (Y)^2 = (13x)^2
25x^2 + Y^2 = 169x^2
Y^2 = 144x^2
Y = 12x
Height is 12x
(5x)(12x) = 60x^2
60x^2 * 1/2 = 30x^2
30x^2 = 180
x^2 = 6
x = sqrt(6) = 2.449
12x = 12(2.449) = 29.388
Height is 29.388.
Math is nice to do sometimes, as for trolls, people need food every now and then no? HAPPY THURSDAY!
Was that you, IronStylus?
Currently catching up on work that's.. uh.. sorta relevant to this thread..
Well, my question was directed at Erygos directly. I read a lot of these ideas, though I don't agree with a major change of him. He's not in an incredibly weak spot. I feel he's more in an awkward one.
And Opinions have ended.
A year ago Diana was a must-play champion. All that happened was that her total damage went down a little bit and her initiation range went from "godlike" to "really freaking good." She wasn't the highest damage champion in the game, still isn't. Her initiation power was among the best in the game, and still is.
Some champions really just won't see competitive play unless they're broken OP (such as Irelia). This is because they don't do anything special. They're just a ball of stats, and there's really only ever one "best" ball of stats, since all you're doing is comparing numbers.
I disagree that Diana falls into this camp. She's a core initiator and great duelist. If teams don't value initiation power coming out of Diana, then they won't play her. But champions that do a specific thing well will only get played if the teams value that contribution. A team running an AoE comp won't play Zed. We could make literally zero changes to Zed, and if the metagame evolves to the point where AoE comps are the best option, Zed will disappear from competitive. It doesn't make the champion bad, subpar, or outclassed. It just means he actually provides a specific set of talents to a team, and the current teams don't want that set of talents. This will happen sometimes.
Edit: I think you're right that she's a little bit generalist (Bruiser vs. Assassin), but I think she has enough defining features to make it work. Look at Kayle: Is she a burst mage? DPS? Support? It's not so much "how many roles can they fill" but more "Does this champion do at least one thing really well, to where I'd really want to add this guy to the lineup?" I think the answer is yes for Diana.
For the second question, changing a scene live (for example, to change team names), this has also different ways of doing it. The simplest one is creating two overlays, one with and one without the team names (or different overlays for different teams, as I guess that's the purpose, running an entire tournament with this). You'd need to have your tournament fully scheduled and with all overlays already prepared to do that.
Not sure on how inserting new overlays live without changing the previous one though, but I doubt that's ran entirely with software (seems more like specific hardware that could potentially modify overlays).
Sorry for not being that big helpful there; this production quality you're talking about goes beyond my understanding, which is casual streaming.
I don't know how this post is downvoted; dogs are way freaking better than cats by like a ton.
Upvote if you like dogs! Woof!
I'm the pin cushion for a lot of verbal stabbing, I'm okay with that.
Anyway, thanks for login page experience. That's really crappy. It makes that circle your worst enemy.