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Category Red Title Date
1 hour ago

Quote:
Originally Posted by OnlyOneEly View Post
Riot aBhorsen

Few games played in ranked. Silver I is decent for so few wins. Just play more imo
Sadly time is a big factor!


1 hour ago

Quote:
Originally Posted by SchadeSchokolad3 View Post
Nice man, congrats to your 1k ^^ its been a while for me. (2.5k normal games)
Its cool to see people from the riotstaff joining you for your game. And you got a fresh 1y riot member to play with you! gz scott!
so as you are quite much in contact with the casters from EUW and NA, how good are people like Deman and Rivington? i mean that jatt or kobe are great is more than obvious but people not coming from lol directly?
Deman is an ARAM connoisseur, he plays ARAM's non stop, I honestly couldn't tell you about the NA casters, Phreak is a very good player as are the others you mentioned but as I am living proof of, sadly knowing the game doesn't make you good at it!


1 hour ago

I've been meaning to through myself under the public knife in this thread for quite a while. I'm feeling brave,

LoLking me? :P



1 hour ago

Quote:
Originally Posted by Draker88 View Post
Ehi thanks aBhorsen! I'm new to that thing, what is it Playwithriot's channel? Yeah of course, im gonna watch LCS with all of my friends as we did for every world tournament! So im gonna watch you guys at work too im not in rush to play with you guys, would just like to know if it could be possible to play with those, but of course, i won't miss the chance to play with few rioters Panic , ChaosMao and Rivingtonthethird are already in my playlist, i played with them all except Rivington(not logging, guess he's working a lot!) If you can explain to me what's that playwithriot's channel i'd be glad to join! ^^
P.S Panic is bad, I can show you where he got his elo


1 hour ago

In the lol client, if you jump in the chat channel 'PlaywithRiot' we have Rioters who idle in there!



1 hour ago

Quote:
Originally Posted by Avieux View Post
What he/she said, Sivir is a great counter to Caitlyn.
He


1 hour ago

Personally I really like her W. She's a good counter to Caitlyn tbh but my personal feeling around playing Sivir competitively is that her range feels too short compared to other ADC's (which is the only reason she doesn't stomp Caitlyn in lane).

I also feel the fact she has no naturally escape compared to similar ADC's hurts her. Her lack of escapes but her into the bracket of an ADC which should hyper carry, but she doesn't seem to have that feeling.



1 hour ago

Vayne and Fizz, mainly because they deal tons of damage and I am not good enough to play them so I can be that guy!



1 hour ago

Hey man, definitely jump in the PlaywithRiot channel. Most of the guys/girls you mentioned will be in China for the next week and the ping to the EU servers from China is less than ideal (I will not be playing ranked :P)

But yeah, join the PlaywithRiot channel and I'll try and jump in a game and see if I can drag along at least a wild Deman or two!



General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 2 hours ago )
2 hours ago

Quote:
Originally Posted by Megames1 View Post
Xelnath, how is your name pronounced? Is it Zel-Nath or what?
You nailed it.


2 hours ago

Quote:
Originally Posted by Laxtras View Post
tooo damn right, there are the proofs about the popularity of girls generation ironstylus
Yes, I've seen the lively discussion. I'm honestly of no opinion whatsoever. I'll default to the players and trust them that this is a relevant trope.


General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 3 hours ago )
3 hours ago

Quote:
Originally Posted by Fey Geometer View Post
As for your last post about why someone would not want to move his Locus to R I think it would be because you don't get to feel like Xerath unless you have that extra range and making it an ultimate generally means a longer CD and then getting to feel like Xerath less often.

As for ideas maybe if it was a toggle that drained mana similar to swain's ult you could put some more power there, keep it at a lower CD and still balance it. Perhaps the longer he stays in it, the more mana it costs, the longer his range is.
I appreciate this post, Fey, but my last one was more to the point that even the best Xerath player cannot expect to be influential without following the same ground rules as everyone else. Explain what you love and why you love it.

If you like 40% spell pen because it makes him OP... well, then, okay, sure, there's plenty of ways to make him OP. If it's because there's some subtle nuance that allows his character to work, then I need to know to decide if it is worth keeping. I will not accept blanket absolute statements without grounding.


General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 3 hours ago )
3 hours ago

Quote:
Originally Posted by Xerath Mid Only View Post
Xelnath do NOT switch his w to his ult. Xerath's core is his 3sec cd poke. If you take that away with the 40% mpen then he'll be a completely different character.
Why? This feedback is useless without elabouration.


4 hours ago

Resumen – Los servidores no están funcionando como deberían. Estamos trabajando para arreglarlo, estad atentos a este hilo.

Quería daros una rápida actualización de los problemas de estabilidad de la plataforma de Europa Oeste que se han visto hace poco. Tenemos a personas de base de datos, operaciones y plataforma en Los Ángeles y Dublín trabajando juntos para poder rastrear la raíz del problema; los cuales comenzaron a aparecer el sábado y han ocurrido tres veces. Somos conscientes de que el caerse en una partida o de la cola para entrar dista mucho de una situación ideal, por lo que tendremos que reiniciar la plataforma a las 03:00am hora peninsular.

Las colas de partidas clasificatorias se desactivarán 90 minutos antes del reinicio, como siempre.
Como he comentado, estamos trabajando con varios miembros de las oficinas de Los Ángeles para poder solucionar estas incidencias y así hacer que podáis jugar cuanto antes. Nuestras comprobaciones ya han confirmado que los “dispositivos clave” están en correcto funcionamiento, por lo que tendremos que investigar de una manera más profunda, para que se entienda. La estabilidad de los servidores es algo importantísimo para nosotros, y es algo en lo que trabajamos constantemente, no únicamente para mitigar problemas como estos, sino para optimizar el hardware y infraestructuras de redes de comunicación, para que así tengáis la mejor experiencia dentro del juego.

Portearé aquí tan pronto como tenga más noticias al respecto. Nosotros, los Rioters, también somos jugadores, por lo que cada vez que los servicios fallan nos afecta, y en este caso, por ambos lados (jugador y desde el punto de vista de la compañía).

Tmx



General Discussion Kades Joining the 1k club (Quick Preview) ( 4 hours ago )
4 hours ago

Yeah, I'd be honored.

Just sent you a friend invite- let's get you that 1k win.



4 hours ago

(I'm sorry I'm posting in English, but I still feel it's better to give you some additional information, even if it's not in French)

TL;DR – servers are not playing nice. We’re on the case. Stay tuned.

Hey guys,

Just wanted to give you all a quick update on the EUW platform stability issues we’ve all noticed recently. We’ve got platform, database and operations guys in LA and Dublin working together to track down the root cause of the problems, which started appearing on Saturday and have since kicked in three times. We know dropped games and log-in queues are far from ideal, and so we’re going to bring EUW down for a quick restart at 2am UTC. Ranked queues will be disabled 90 minutes prior, as usual.

As I said, we’re working alongside a bunch of guys in LA to get these issues figured out and you all back playing smoothly. Our checks so far have confirmed that the key devices are all functioning correctly, so we have to dive a little deeper now.

Server stability is a huge deal to us, and is something that we work on constantly not just to mitigate problems like these, but to optimise the hardware and network infrastructure so you all have better experiences in-game. I’ll post here with updates once I have them. We're all players at Riot so when the service is down it sucks from a company and a player standpoint.

Tmx



General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 4 hours ago )
4 hours ago

Quote:
Originally Posted by Doom Puppy View Post
How about a stun that originates away from Xerath and travels towards him. Think about Xerath as the axel of a bike wheel and his max range is the rim. You'd target the ground and the shot would come from the rim of the wheel to Xerath through that point stunning the first champ it hits.
That would work, but then you'd just always be stunning an enemy from max distance, without them having a chance to respond.


Service Status Lurky Nächtlicher Server Neustart (Quick Preview) ( 4 hours ago )
4 hours ago

Hallo Beschwörer!

Als Teil unserer Anstrengungen die Server Probleme auf EUW zu lösen, werden wir die Server heute um 3:00 GMT+1 offline nehmen und eine ca. 2 stündige Wartung durchführen. Die Anmeldung zum Ranglisten Spiel wird ab 1:30 GMT+1 als Vorbereitung der Wartung abgeschaltet. Wenn wir mehr herausfinden werden wir euch auf dem laufenden halten.



Service Status Riot tmx 19.5. Server Probleme (Quick Preview) ( 4 hours ago )
4 hours ago

TL;DR – servers are not playing nice. We’re on the case. Stay tuned.

Hey guys,

Just wanted to give you all a quick update on the EUW platform stability issues we’ve all noticed recently. We’ve got platform, database and operations guys in LA and Dublin working together to track down the root cause of the problems, which started appearing on Saturday and have since kicked in three times. We know dropped games and log-in queues are far from ideal, and so we’re going to bring EUW down for a quick restart at 2am UTC. Ranked queues will be disabled 90 minutes prior, as usual.

As I said, we’re working alongside a bunch of guys in LA to get these issues figured out and you all back playing smoothly. Our checks so far have confirmed that the key devices are all functioning correctly, so we have to dive a little deeper now.

Server stability is a huge deal to us, and is something that we work on constantly not just to mitigate problems like these, but to optimise the hardware and network infrastructure so you all have better experiences in-game. I’ll post here with updates once I have them. We're all players at Riot so when the service is down it sucks from a company and a player standpoint.

Tmx



4 hours ago

Yo no hago más que jugar Riven, medio, top o jungla, es bastante divertida y como dicen por aquí tiene un early game brutal, aparte de una movilidad tremenda. De todas formas, a mi ambas me gustan, Irelia fue mi primer campeón de 6300, comprada a nivel 20 y hasta que no jugué unas 200 partidas con ella no paré, son tops bastante viables.

Lo que más te atraiga



General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 4 hours ago )
4 hours ago

Quote:
Originally Posted by Shosuko View Post
I'm enjoying your iterational examinations Xelnath, it really boosts my faith that Riot does try out many possible executions rather than move with something off the cuff or based on their previous personal experience.
This is how Riot does all of its champion testing. They just don't talk about it too much because most of the time the champion being created is still a secret or might dramatically change (e.g. Graves)

Quote:
For the charged q, is Xerath going to be rooted during the charge or will he be slowed like Varus?
He's slowed only, like Varus.

Quote:
I like the way you're going with the anchor being his ultimate. The double cast after hitting a champion x times with ability damage does seem like a good reward for a champ who's entire kit is delayed abilities.
This was my thinking too. A few people warned me it might be so good an entire kit could be built around double-cast, so this may not survive very long. I'm OK with trying stuff that won't work or belongs on another kit though

Quote:
Keep up the good work! ^_^,b
Thank you!


Service Status Riot tmx 19-5 Server Issues (Quick Preview) ( 4 hours ago )
4 hours ago

TL;DR – servers are not playing nice. We’re on the case. Stay tuned.

Hey guys,

Just wanted to give you all a quick update on the EUW platform stability issues we’ve all noticed recently. We’ve got platform, database and operations guys in LA and Dublin working together to track down the root cause of the problems, which started appearing on Saturday and have since kicked in three times. We know dropped games and log-in queues are far from ideal, and so we’re going to bring EUW down for a quick restart at 2am UTC. Ranked queues will be disabled 90 minutes prior, as usual.

As I said, we’re working alongside a bunch of guys in LA to get these issues figured out and you all back playing smoothly. Our checks so far have confirmed that the key devices are all functioning correctly, so we have to dive a little deeper now.

Server stability is a huge deal to us, and is something that we work on constantly not just to mitigate problems like these, but to optimise the hardware and network infrastructure so you all have better experiences in-game. I’ll post here with updates once I have them. We're all players at Riot so when the service is down it sucks from a company and a player standpoint.

Tmx



General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 4 hours ago )
4 hours ago

I am pretty interested in a backline stun that involves skillshot targetting.

This is really hard to pull off though. At one point, I had a boomerang attack that fired out from Xerath, then reversed direction and stunned the next champion hit.

The complaint was that the stun was *too delayed*. So next I tried a line missile that rooted (think Leona's sword attack). This seems to be playing out pretty well. Except for the fact that it's not a stun and a root that turns into a stun via being hit by a 2nd spell is just dumb, because the target can't move.

I didn't want to seed the community with too many ideas, for fear that a good idea might get washed out by me suggesting a direction too soon.



5 hours ago

Hello Summoners!

As a part of our ongoing effort to solve server instability issues in EUW, we’ll be bringing down the platform down at 02:00 UTC and expect the maintenance period to be 2 hours. Ranked queues will be off at 00:30 UTC in preparation for this maintenance. As we learn more we will keep you up to date with our findings.



General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 5 hours ago )
5 hours ago

Quote:
Originally Posted by BadPlayer6 View Post
I admit I haven't thought this through too much, but I had an idea that isn't on any current champion, and that I don't think I've ever seen in any other discussion or champ/ability idea or anything...

What about a ring-shaped skillshot, centered around Xerath? Xerath sets the radius of the circle, and the effect happens in a ring at that radius. It would deal damage to enemies it hits, and also whatever the secondary effect is--maybe the mark that is currently on Mage Chains, or maybe just a direct root/stun (or maybe it could push the enemies out or pull them in? I dunno)

Alternatively, it could start out as a single-target spell (either targetted, like it is now, or maybe a skillshot), and when it hits a unit it then arcs out in a circle, with Xerath at the center. This seems like it could be pretty finicky, though; Xerath might not get the proper circle he wanted to get if he moves or something.

The third alternative is like the previous one, but instead of generates the effect a second time in a small ring around the target. (Not a circle, a ring. Like Darius' Q, if only the sweet spot did anything.) It's a bit different from the original idea, where you had a ring centered around Xerath, but a ring-shaped hitbox is still original, I think.


...Actually, for the third idea, creating a ring around the target could be used to "herd" enemies together in order to land Xerath's Q/W ("Do I try to escape and possibly get hit by the E, or wait and take my chances in getting hit by Xerath's Q/W?")
Ring abilities imply that you're in the middle of the enemy - exactly where Xerath doesn't want to be.


General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 5 hours ago )
5 hours ago

Quote:
Originally Posted by Draaaaaaavén View Post
Hey Xelnath, if you look at Kirby's Air Ride you might find a neat ability called Plasma: http://kirby.wikia.com/wiki/Plasma#Move_Set

Scroll down to the last three abilities for something to look into.
I totally took some inspiration away from this, but probably not the factors your expected.

Kirby games are such great examples of readability and fantasy satisfying abilities.


General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 6 hours ago )
6 hours ago

Quote:
Originally Posted by CynicalGiant View Post
You should honestly test this one. I wonder how making it a single target root and an AoE slow explosion would feel like?
Isn't this just Ashe arrow with a root instead of a stun?


General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 6 hours ago )
6 hours ago

Quote:
Originally Posted by Thysan View Post
Proposal for Mage Chains rework:

E: Mage Chains - Xerath launches out an orb of unstable magic in a straight line. This orb explodes once it hits an enemy or reaches its' max range. Upon explosion, the orb damages and roots all enemies caught in the radius of the explosion for 2 seconds. (think Iceborn Gauntlet or SLIGHTLY large/smaller explosion size, also this radius could be tuned up/down based on feel and balance and power level of the spell)

I think thematically this spell also fits with Xerath unleashing Arcane energy that just overwhelms his foes. He throws out this Arcane orb that when detonated so saturates an area with power that those caught within it are unable to move until it dissipates.
Range 900 (could potentially be increased by Locus of Power but perhaps not since it is unstable magic and might only be able to hold together for so long before exploding no matter what, this would be up to testing/your discretion)

This ability I like because it gives Xerath some teamfight utility while still remaining a pretty good and reliable CC for lane and also for self peel. Also, being a skillshot, there is counterplay introduced for the enemy rather than just point click instant damage/stun with ult. Also, the root would set you up nicely for Q and W harass and give you some protection against bruisers trying to B-line at you when you go siege mode since them running at you makes it easier to hit Mage Chains. Also helps Xerath fit in better to poke comps by having a nice disengage mechanism for team fighting when you want to retreat as a team and the enemy team is rushing toward your team. Throw out a Mage Chains towards their front line and they all have to sidestep or they could get rooted. I am very interested in hearing what you think of this proposed change Xelnath. Cheers.

Thysan
Circular AoE root is scary. It's like having Ashe Arrow on a short cooldown. It's the right kind of feel though and would setup the rest of his kit well.


General Discussion davin @Riot Davin (Quick Preview) ( 6 hours ago )
6 hours ago

That's an interesting thought--that the game feedback loop for supports plays is less clear (it's clear when you do an awesome job as an ADC and get that double kill, less clear when you save every single person in a dragon fight with amazing clutch shields and CC). I guess victory in the skirmish is its own piece of feedback, but that's much less granular.

I think there's definitely celebration design space open, not just for supports. Though for supports, some of my favorite replays are the ones where a support and an ally do amazing things (like the recent Madlife Thresh play http://www.youtube.com/watch?v=fUBq64GtZzo).



General Discussion Xelnath Let's talk about Xerath (Quick Preview) ( 7 hours ago )
7 hours ago

Quote:
Originally Posted by Crownface View Post
snip
A great argument for keeping it simple. Thanks for the reminder, Crownface!