Dear Friends (and other internet denizens)
With Preseason out of the way, we totally playtested Rengar today (exactly as described in the OP). For the Quick Breakdown:
12/3/24 - 21/9/0 - Jungle - Bonetooth Necklace (14 Stacks), Mercury Treads, Trinity Force, Randuin's Omen, Spirit Visage, Ravenous Hydra.
Firing up the Knifecat Machine and looking to get this off the ground now that i (and not to mention my team) have more bandwidth overall. Been reading over a lot of your concerns - i don't think Brush removal is actually that big a hit to Rengar (totally anecdotal, but haven't seen it impact his performance significantly on Live or Internally), but i do agree that my vision of BTN as a Jungle Item likely needs to be revised with the Preseason Changes.
SO. My Big Question: How would y'all feel about Bounty Hunter on BTN as it's Gold Generation passive?
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Dear Friends (and other internet denizens)
Saenen suggested Lich King Garen, but as I was working on it, it became a lot more ghoulish - so the viewers decided on the name Graveborn Garen, which I personally love :3
Anyway, I'm adding it to the gallery on the front page!
I don't know if this game mode would be viable to implement from a development point of view but nonetheless I've sent the idea along with the thread URL to the feature team who are developing the unique game modes.
I have a suggestion :P
To end this, once and for all, here's a post by Reddit Admins on the situation.
"As a result, we have gotten confirmation from the admins that all evidence was falsified (ironically as provable as the original comment). The offending comment never existed and the provided link goes to an unrelated deleted comment that was not made by /u/RiotMagus. We have taken appropriate action against the user in accordance with the witch hunting rules on the falsification of evidence."
Full article: http://www.reddit.com/r/leagueoflege...m_on_the_riot/
We recently performed some work that seems to have had some good results towards reducing the lag you all have been experiencing. As long as things continue to look ok on our monitoring, you can all expect ranked to be re-enabled here shortly.
There's still some lingering issues that are being investigated and worked on, but we're hopeful that the major lag being experienced has finally been taken out. Updates will be provided in this thread with any new information as it arrives.
It sucks when that happens, but it's something we have to deal with regularly now.
Did anyone actually see that on reddit themselves, or is everyone believing a screenshot?
It looks totally illegitimate to me. I know that dude well, and I don't think there's a fiber of his being foolish enough to ever write something like that.
To kind of analogize it, if someone put a picture of me saying that the original Simpsons was a terrible show with no intellectual or creative voice, I would want them to take it down, because I love the original Simpsons, and I'd only want the creators to know that.
So similarly, why would we want that false message hanging around that allows EUW players to believe that we don't care about them?
Does that make any sense?
You're asking for some math as well, so here goes:
First, % penetration works first. So if I have a Void Staff/Last Whisper, I pretend your MR/Armor is only 65% of what it really is. Then I factor in things like Brutalizer/Sorc Shoes/Haunting Guise. Those things work additively. So for example, if you had 200 MR and I had Void/Sorc/Haunting, Void reduces 200 to 130, then Sorc/Haunting reduce that 130 to 100.
So instead of dealing 1/3 damage (fighting 200 MR) you deal 1/2 damage (fighting 100 MR). Thus, the passives result in you dealing 50% more damage than before.
Note that penetration can only go so far. What I mean is that, if you have exactly 100 flat magic pen, it will only give you at most 100% bonus damage (your opponent has 100 MR). If your opponents have any more or less than 100 magic resist, you will get slightly lower returns.
Example: You have 100 MR, so I deal half damage. With 100 magic pen, I deal full damage, aka double what I would have before. If you have 200 MR, I deal 1/3 damage. I reduce that with my 100 magic pen to 100 MR, and I now deal 1/2 damage, so 50% more than before. If you have 50 MR, I deal 2/3 damage. With 100 magic pen, I deal full damage, or 50% more than before.
I hope those all made sense.
My personal belief is we should never, ever rationalize away why someone is getting harassed. Even if there's a "reason", harassment isn't cool. Period.
I'm going to chime in here because I had to delete a few offensive comments.
We all have a responsibility to each other as human beings, not just as video game players. Regardless of how the supposed behavior of video game players have been since the 1990s, we each have the personal choice to decide how we behave now.
You do what you want, but my recommendation is to treat others the same way you would want to be treated, regardless of gender.
I realize that perception has shifted and players believe that Evelynn is much harder to deal with. However, the facts in front of me do not support that she is meaningfully different. She is seen sometimes in competitive, and against certain teams is a must-ban (Hello, Gambit!) She is performing exactly as well as she did a few weeks ago on the live servers.
Overpowered or underpowered? Fits your description to a T.
The extent to which champions do things is important. Shyvana clearly identifies as fighter. No one's calling her a tank, mage, support, or marksman. However, making the argument "Just stun Riven" or "Just kite Shyvana" is inaccurate and too narrow in scope.
If a champion is too good at what it does, it can be balanced while still performing its role. Look at Ahri: She ends up dealing the same damage, contingent on landing a skill shot, and went from "must-play" to "worth playing."
The problem with "just kite" is that she actually doesn't get kited. 1,000 range move block, almost always up movespeed boost, even tends to build things like BotRK, Randuin's, Phage, or even Frozen Mallet to further prevent it.
So she out-duels you, and you don't actually get away from her. That's why she's getting played in all the pro/challenger scenes (I'm literally watching her banned against Quantic right now), wins more often than she loses on the live servers, etc.
In 3.13, you spent 125 gold for somewhere between 0 and 3 minutes of "I can see Evelynn if she moves through here."
In 3.14, you spend 100 gold for somewhere between 0 and infinity of "I can see Evelynn if she moves through here."
Secondarily, you get about 5 seconds to push her away from that pink ward that she tried to kill (assuming she finds it), which sometimes also comes into play (sometimes doesn't).
Judging by the fact that Evelynn isn't a first-pick-or-ban jungler in competitive play, and her win rate not really going anywhere on the live servers, these numbers tend to pan out.
Heck, even the Riven Champion Spotlight stresses auto-attacking between abilities. I sat next to a guy who would always just QQQ immediately every time. Dude mains Riven. Believe it or not, MOBAs aren't actually that easy to play. If they were, we'd all be Doublelift.
Heck, you're in Platinum. Clearly you play a lot. Why aren't you in the LCS? Seems like you can describe how to play every champion perfectly in two sentences.
"intense internal discussion" is kind of an understatement As a newb here I wasn't quite sure what to expect, but it was an honestly eye-opening experience.